We will make a bubble shooter game example with Scratch. I am adding 3 balloons and a target picture for the bubble shooter game we will make with Scratch. (You can increase the number of balloons). Now I come to the codes to be written inside balloon1.
Let the number of balloons popped when the green flag is
clicked is 0. Thus, the remaining numbers from the previous game are reset. Let
the balloons be hidden at first. Then, it will appear in a random place between
the coordinates we have determined at a random time between 1-5 seconds, wait
for 2 seconds, then hide. X: The coordinates between -218/144 are the
coordinates of the far left and the right of the screen, Y:134/-235 are the
coordinates of the top and bottom of the screen. It will appear randomly in
these ranges
If our balloon is aimed and hit by the target; Balloon shot
news is released. When this news reaches our balloon, the balloon will be
hidden. Copy and paste the same code above.
Then we say duplicate Balloon1 and create 2 more copies. No
matter how many computers exit in a random second, we can always prevent them
from exiting at the same time. We also change the coordinate ranges. Thus, we
can prevent overlapping bubbles from appearing. However, even if we change the
coordinate ranges, sometimes bubbles can appear on top of each other.
Now let's come to the code part of Target.
First of all, when you get the green flag, let the time be
40 seconds. We can make the target appear above the balloons with the ascend
command. Our goal is to constantly follow the mouse arrow. Thus, wherever we
take our mouse, the target image will go to that point. Now it's time to hit
the balloons that we're targeting. If our goal is; If Balloon1 is touched and
mouse is pressed, release Balloon1 news. When this news comes, what to do is
included in the Balloon1 code above. And we do this check for all the balloons
we add.
Our target, if we aim at the balloon and press the mouse at
the same time, we will announce that you have hit the balloon. When this news
comes, we increase the number of blown balloons by 1.
When the green flag is clicked, we wait 1 second
continuously and reduce the time by 1. We need to check if our duration is equal
to 0. If we don't, our time will drop to minus. If our time is equal to 0, your
time is over warning will appear on the screen. And it stops all objects.
To download the source code of the program CLICK HERE
To see the running version of the program CLICK HERE
For All Scratch Examples CLICK HERE
For Mblock With Arduino Examples CLICK HERE
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